Students of all ages spend a lot of time unwinding after class by playing video games. Kelsey Schmitz, a PhD student at the University of Ottawa, believes these video games have a place inside the classroom as well.
Students of all ages spend a lot of time unwinding after class by playing video games. Kelsey Schmitz, a PhD student at the University of Ottawa, believes these video games have a place inside the classroom as well.
A study by a University of Ottawa professor suggests that new technological teaching tools can help increase student engagement and classroom focus in large lecture halls at the U of O.
It’s so great to see the administration actually doing something about making learning a more positive and environmentally responsible experience. No one is just idly sitting by bragging about a green wall in one building alone, or comforting themselves that the campus was ranked as the most sustainable in Canada.